From: Drew Fisher Date: Wed, 24 Feb 2010 02:19:52 +0000 (-0500) Subject: Setup pins, setup timer, shrink code size (static declarations), test X-Git-Url: http://git.zarvox.org/shortlog/static/%7B%7B%20url_for%28%27main.signup_page%27%29%20%7D%7D?a=commitdiff_plain;h=a4f8312e2978834c8a8d979e3e2fe6a016430955;p=usbsnes.git Setup pins, setup timer, shrink code size (static declarations), test This commit sets up all the appropriate I/O for the AVR as well as declaring some functions static so GCC will inline them. In addition, it provides a simple test function to see if the USB HID reports are being sent correctly - every 60 reports, it adds one to the report that it returns, which should result in a binary "counting" appearance in a gamepad state viewer. --- diff --git a/main.c b/main.c index aee88a4..bf3f5e4 100644 --- a/main.c +++ b/main.c @@ -62,7 +62,20 @@ ISR(TIMER1_COMPA_vect) { buttonState.buttons = pollSnes(); } -void initTimer() { +static void initPins() { + // Enable PD3 as output high (pull-up to D-) + DDRD |= _BV(PIND3); + PORTD |= _BV(PIND3); + + // Enable PC1:0 as output, and set data clock high + // Serial data is PC2 (input, hi-z) + // Data latch is PC1 (output, default LOW) + // Data clock is PC0 (output, default HIGH) + DDRC |= _BV(PINC1) | _BV(PINC0); + PORTC |= _BV(PINC0); +} + +static void initTimer() { // See section 15.11 for reference // Using CTC mode (non-PWM) @@ -84,6 +97,7 @@ int main(void) { uchar i; wdt_enable(WDTO_1S); // Enable watchdog with 1s reset time + /* Even if you don't use the watchdog, turn it off here. On newer devices, * the status of the watchdog (on/off, period) is PRESERVED OVER RESET! */ @@ -95,14 +109,17 @@ int main(void) * additional hardware initialization on the USB side. */ - // We need to setup the pin configuration for D3, which is an output pin - + // We need to set up the pin configuration for D3 and everything on the SNES side + initPins(); // Set up the clock prescaler to CLKI_O/8, which gives us 2250000 ticks per second // This makes 37500 such ticks give us a 60Hz signal, which is exactly how we set up // the timer interrupt to poll the SNES controller - + initTimer(); + // Start with no buttons pressed + buttonState.buttons = 0; + reportBuffer.buttons = 0; //odDebugInit(); @@ -116,14 +133,23 @@ int main(void) usbDeviceConnect(); sei(); // Enable interrupts //DBG1(0x01, 0, 0); /* debug output: main loop starts */ + + uchar counter = 0; + for(;;){ /* main event loop */ //DBG1(0x02, 0, 0); /* debug output: main loop iterates */ wdt_reset(); usbPoll(); if(usbInterruptIsReady()){ - reportBuffer.buttons = buttonState.buttons; /* called after every poll of the interrupt endpoint */ - //advanceCircleByFixedAngle(); + // Actual code to be executed - updates the HID report with the status of the SNES controller + //reportBuffer.buttons = buttonState.buttons; + + // Testing USB reports - change button state every second, incrementing the report buffer by 1. + if(counter++ == 60) { + reportBuffer.buttons++; + counter = 0; + } //DBG1(0x03, 0, 0); /* debug output: interrupt report prepared */ usbSetInterrupt((void *)&reportBuffer, sizeof(reportBuffer)); }